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Here I am, for yet another post of wonderfully inspiring things that I’ve come across since I last stopped in here. But first, AM update!!!

I am currently in Week 5 of Class 2, and have finished my first of three shots for this week! I’m pretty happy with it, although there are a few revisions that I’m planning on doing. Nevertheless, I will share it with you today! I’m pretty proud of how far my animation has come already, and I’ve only just begun! My mentor for this class is wonderful! He always brings some wonderful little clips to class for us to watch and totally geek out over, showing us how beautiful the arcs are and how much planning goes into shots. Next week, he wants us all to bring two questions with us to our Q and A since he says he won’t have any fun clips for us. I must start thinking of some things to ask him… Any ideas?

Anyway, here is the final shot that I turned in. (Although, like I said I will be doing a few updates on it!)

Next is some really exciting news that AM came out with while at SIGGRAPH. For those of you who do not know. SIGGRAPH is an annual convention for computer graphic people to totally geek out on awesome new and exciting things in the computer graphics world, including animation! AM announced an improved version of Bishop. Bishop is AM’s flagship character that has been used by students and alumni of AM since 2005, and now Bishop 2.0 is an even BETTER version of what AM has made. It can best be described in this video:

Pretty sweet huh? Oh, and if you don’t know what 71 tredecillion is, it’s this: 71 times 10 to the 43rd power, or 710,000,000,000,000,000,000,000,000,000,000,000,000,000,000. Wow.

I let myself take a break the other day, and I actually just sat by the pool, read, and daydreamed. It was pretty magical. While I did this, I was thinking about one of my newest most favorite books, The Art of the Disney Princess. This is a book full of tons of interpretations of Disney princesses created by Disney artists. It’s amazing. There is one in there by Eli Trinh that I especially like. It’s a very graphic piece of just Princess Aurora’s hair. Thinking about this piece got me thinking of how nice all of the princesses’ hair dos are, and I though of how cool it would be to do a graphic installation of a representation of every princess hair do from Disney. Genius. The beginning is a very good place to start, so here is the first that I did:

Can you guess which Disney Princess this is?

I’m proud of her, but I am planning to do a revision or two, and I still have to do the other girls as well…

I have a few other things to share, but I don’t want to go all sensory overload. So, that’s all for now!

Happy Animating!

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As promised here are a few of my animations. How exciting! These are just from my last two weeks. Once I get some revisions done on my others, I will post those as well! I know you are all sitting on the edge of your seats!

We just had our Q and A for this week. Tons of fun. We talked about that pesky little Tailor guy who you can see in my second video, about getting jobs in the industry, and about how crazy/tired we all were from working full time jobs plus spending every other waking moment in front of our computer watching balls bounce!

So in just a few short weeks I will finally be finished with Class 1! It went by so quickly! The assignment for the last week will be to put all of our work into one file, and once I’ve got that all put together I will definitely post this, so everyone can see all the work I’m doing whilst I shut everything else besides animation and coffee from my life!

Week 6 – The Pendulum (Overlapping Action)

This video is actually a revision from my first pass. I had gotten notes from my mentor and improved it a bit.

Week 7 – Tailor!

This is the first pass of the assignment, I’ve already gotten notes and will be doing a revision in the next couple of days!

And just for fun! Here is my thesis project from my last semester at school, for anyone who hasn’t seen it. It’s just a silly little stop motion project that I did. Enjoy!

Hello stranger. Do you even remember me? It has been SO long since I last updated. I have been very busy with work and this class, and the last couple of weeks sleep has taken priority over my usual hours of surfing the internet.

So I’ve gone through weeks 3 and 4 at AM, and we are already on to week 5! Almost half way through the first class! It’s going by so quickly, but I am soaking up so much! I’m like a big fat sponge. Loves it. I promised I would post my video from week 3 but I have to get them on YouTube first before I can properly post them here. Boo. No worries though, I still have a fun Stu pose for you! Week 3 we learned about Planning and Blocking. Our assignment was the animate a basic bouncing ball the weight of a basketball and also to pose our character in a pose of excitement! It was, to say the least, very exciting. When I originally posted, my video got screwed up and was only playing at half the speed, so Thea couldn’t really grade it that well, but for the most part she said it worked well and only complained a little bit about trying to fix the framing, so overall not a bad critique. Thea also liked my pose quite a bit too. Of course she wanted me to try plus-ing it a bit (a fun new animator term got kickin’ it up a notch! BAM!), but I got pretty good reviews. So here is the Stu pose I promised!

Last week, we learned about Timing and Spacing, and our assignment was to animate TWO bouncing balls, one very light and one very heavy. Again I got an ok critique from Thea, but with a lot of suggestions. I don’t really mind when I do things wrong, I feel like I learn so much more that way. I will post this video when I get it up on YouTube!

One of the BEST things at AM is that you can also watch everyone else’s assignments and their critiques as well, so we all get to learn from each other’s mistakes. I love collaborative art! So fun! AND you get to watch not just the people in your class, but all the assignments from the other classes at your level as well as all of the other levels too! So you can check out stuff that you’ll be doing months from now, and give feedback and get feedback! Such an awesome learning environment! ( I feel like I’m using a lot of exclamation points… sorry, I tend to get excited! haha)

The only downside to this class is that it is very time consuming, and I really need to start buckling down and making sure I dedicate enough time to my work. I’m very nervous that I’m not spending enough time working on it, and I really need to just face the fact that I am just gonna have to become a hermit for the next 16 months. It will all be worth it in the end. At least, I’ll be sitting in my room alone doing what I love, and working towards a career that I’ll really love too.

I have lots more to talk about, but I think I’ve rambled enough. I promise I’ll update more often with more fun anecdotes, etc. And not just silly little play-by-plays on my class! haha

Until then, lots of love and Happy Animating!

It’s gross, but true. Tomorrow I’m throwing out the rest of the cake. So that will stop me from eating cake for dinner again. Tomorrow for dinner, I think I will have a salad.

In other news, I have officially submitted my first real assignment for animation mentor! Woohoo! Exciting! I was pretty excited about this assignment, and had a pretty good time sketching from life. I need to do that more often, because 1. I am so entirely out of practice, so my sketching it really sucking and 2. I enjoyed it, and it will help with my animating skills.

So we had to draw a few sketches and choose the one we liked best or thought worked best and recreate it with the STU character we got from AM (Animation Mentor). I’m going to show you guys what I did for fun. Hopefully Thea likes it. I tried to convey some sort of feeling, although I don’t know how successful it was. What do you think?

One page of my sketches. I had three 🙂

And this is the pose I did in Maya!

Well, that’s that. Also, this week at AM, I participated in a short scavenger hunt. If I got all the answers right, I’ll be put into a drawing and maybe I will get to win some cool stuff. I am desperate for an AM t-shirt.

I’ve got work at 6:30 in the mo’nin, so I had better hit the hay. Where do you think that expression came from? I guess probably back when they use to stuff mattresses with hay, although I don’t know who’s genius idea that way. It could not have been very comfortable…

Goodnight! Happy Animating!

One of the suggested books on the Animation Mentor website is “The Animator’s Survival Kit” by Richard Williams who was the animation director for Who Framed Roger Rabbit. So I’ve been reading it. It’s so great, and I’m totally geeking out, even writing down all the names of animators he mentions just so I can eventually go back and do my own Wikipedia research. I hope to one day know as much about the history of animation as I do about the art of animation itself, and hopefully can compare this total amount of knowledge to, say, the amount of knowledge I have about Walt Disney World.

Richard Williams expresses both sides of the argument of the ability to draw and it’s relevance to being a successful animator. Some say that it is certainly not necessary, and there are plenty of incredible animators who did just fine that couldn’t really draw. Others, like Richard Williams, argue that in order to animate you must have a real understanding for mass and weight, and this understanding can only really be learned by hours of life drawing.

Boy, am I glad I took that figure drawing class at school.

Now, I’m not an expert (yet). So I really can’t form a very educated opinion on this subject. What I do know is that having drawing experience definitely cannot hurt your animation ability.

With that said, I just thought I would put in a quick little entry and exhibit a few of my life drawings for you all to observe. Enjoy!

If you want to check out some more of my stuff, I have a good amount of it up at http://behance.net/indigochild09

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